![camelot unchained beta release date camelot unchained beta release date](https://www.gamersglobal.de/sites/gamersglobal.de/files/galerie/26641/CamelotUnchained_1.jpg)
The delay of beta-tests isn’t the only thing complicating Mark’s life right now - his wife is battling with cancer therefore showing some compassion and wating patiently until Camelot Unchained is ready would be a good thing do to. Testing is done on a very limited schedule sporadically during EST workday hours, with the occasion 3-hour Saturday test. Each Safe Island has a Landing Area, which is described in the next section. As we optimize more, we’ll expand the Safe Islands to stress the systems even more heavily. It’s worth remembering that Jacobs himself paid 2 millions for the game’s development not credited in the official contributions. Since we want building stability turned on for Beta 1, we will limit the number of plots per island to keep performance optimal, as we still need additional work on optimization. The Kickstarter project may have been completed but fans can still support the game through the official webpage. Work on a storified version of this document from the perspective of our Backers.
#Camelot unchained beta release date free
The players are now free to take the trial. Im adding the ish because throughout the video announcement they were pretty clear to. Camelot Unchained beta will be July 4th-ish. Once that document is complete, we will reveal it serially to our Backers on our website. Surprisingly, the good news for all time gamers is that Camelot Unchained Beta 1 has been revealed on July 31, 2020. Today the Camelot Unchained beta announcement dropped, and you guys were quick to send me emails and notifications thanks for that First, the date. In the coming weeks, I’ll do two more things: Create a redacted version of this document for our Backers to read.
![camelot unchained beta release date camelot unchained beta release date](https://admin.planetaher.cz/upload/product-images/1000x1000/super-camelot.jpg)
The president of CSE reassured that there are no problems with the project’s budget, currently hitting 3.5 milion dollars and rising. This document is now the official guide for us for Beta 1. The bad news is: the development of Camelot Unchained is going to be resumed no earlier than September. The good news is that the company is already working on getting a new programmer. Despite this hindrance, the representatives of CSE were convinced that much can and will be done before the end of the year. Mark pointed out that for a small studio, like the CSE, losing even a few workers affects the project and the team.